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UraniumCompute 0.1.0
A GPU accelerated parallel task scheduler
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Kernel compiler arguments that define a single compilation. More...
#include <IKernelCompiler.h>
Public Attributes | |
| ArraySlice< const Byte > | SourceCode |
| Compute shader source code in a high-level language, e.g. HLSL. | |
| CompilerOptimizationLevel | OptimizationLevel = CompilerOptimizationLevel::Max |
| Compiler optimization level. | |
| const char * | EntryPoint = "main" |
| Compute shader entry point. | |
| ArraySlice< CompilerDefinition > | Definitions |
| Compiler definitions. | |
Kernel compiler arguments that define a single compilation.